091114 11:58:50 ------------------------------------------------------------
091114 11:58:50 Instance starting, version 2.6.0f7_29850
091114 11:58:50 Datafile file:///C:/fullscreen_error/Web%20Player/fullscreen_crash.unity3d
web: player version 2.6.0f7
Direct3D:
    Version:  Direct3D 9.0c [nv4_disp.dll 6.14.11.9107]
    Renderer: NVIDIA GeForce GTS 250
    Vendor:   NVIDIA
    VRAM:     512 MB
web: load mono
web: start, src=fullscreen_crash.unity3d abs=file:///C:/fullscreen_error/Web%20Player/fullscreen_crash.unity3d
Player: init engine
 web: sucessfully initialized
091114 11:58:53 loader: start ok
web: parent window change: 20e00 600x450
091114 11:58:53 Times: download 2.2 load 0.3
desktop: 1280x960 75Hz; virtual: 1280x960 at 0,0
       web: set web resolution 1024 x 768, fs=1
D3D device reset failed [invalid call]
 
(Filename: ..\..\Runtime\GfxDevice\d3d\D3D9Context.cpp Line: 282)

Switching to resolution 1024x768 failed, trying lower one
D3D device reset failed [invalid call]
 
(Filename: ..\..\Runtime\GfxDevice\d3d\D3D9Context.cpp Line: 282)

Switching to resolution 800x600 failed, trying lower one
D3D device reset failed [invalid call]
 
(Filename: ..\..\Runtime\GfxDevice\d3d\D3D9Context.cpp Line: 282)

Switching to resolution 720x576 failed, trying lower one
D3D device reset failed [invalid call]
 
(Filename: ..\..\Runtime\GfxDevice\d3d\D3D9Context.cpp Line: 282)

Switching to resolution 720x480 failed, trying lower one
D3D device reset failed [invalid call]
 
(Filename: ..\..\Runtime\GfxDevice\d3d\D3D9Context.cpp Line: 282)

Switching to resolution 640x480 failed, trying lower one
D3D device reset failed [invalid call]
 
(Filename: ..\..\Runtime\GfxDevice\d3d\D3D9Context.cpp Line: 282)

Switching to resolution 640x480 failed, trying lower one
All resolution switches have failed
Screen: could not switch resolution (1024x768 fs=1 hz=0)
